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- on exitFrame
- --PAGE NUMBER+HYPERLINKS
- global n
- global s
- repeat with n = 23 down to 21
- set s to the castnum of Sprite n
- if rollover(n) then
- puppetSprite n, TRUE
- if (s < 824) then
- set the castnum of Sprite n to (s + 7)
- end if
- else
- puppetSprite n, FALSE
- end if
- end repeat
- go to the frame
- updateStage
- end